The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG that explores the franchise’s post-pandemic setting. The project was revealed, with a funding drive scheduled to launch in the spring of 2026.
"This project aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," states an announcement.
Launch products are set to feature a beginner's box, core rulebooks, a Game Master screen, figurines, and several premium versions.
Delving Into The Division's Dystopian World
In this setting, a lethal pathogen called Green Poison was released in New York City, plunging the nation into turmoil. As the pandemic worsens, society crumbles and violent factions rise, transforming the urban landscape into a battlefield. To preserve order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.
Work on the RPG has been underway for about three years, and it is reportedly complete. The upcoming crowdfunding effort will function as a preorder system to access a wider market, specifically in the United States. Manufacturing will start right after the campaign, with deliveries expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the system confirms it employs d10s exclusively through its new GRIS system, promoting a streamlined and tactical style. Agents use skills or traits to assemble a handful of dice, usually between one and five d10s.
- Rather than adding results together, participants choose a single “result die” from the pool.
- This die is then measured against a target difficulty.
- Achieving a natural 10 grants additional bonuses, such as extra damage or enhanced aid.
Combat Emphasize Positioning and Awareness
Fights prioritize positioning and environmental awareness, mirroring the source material. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic is designed to reward teamwork and smart positioning over raw numbers.
A Novel Wound System
The way health is tracked adds a interesting narrative layer. Operatives have a injury limit; sustaining too much damage reduces their effectiveness by decreasing the size of their dice pool.
- At critical condition, an operative collapses, but they’re not knocked out.
- They can still crawl and perform restricted acts, simulating the "downed" state seen in video game shooters.
- Any player knocked down must consult a trauma table, potentially gaining lingering conditions like trauma or mobility-impairing wounds.
A Ready-to-Play Adventure
A free introductory rulebook will be released in the near future. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, players spearhead the search for a missing medical team and work to stop an attack by the violent Rikers faction, who have taken over that Manhattan district. Further information and the full range of offerings are expected to be unveiled closer to the campaign launch.